A group of Symphony members produced a play focused on video games with the Good Luck Macbeth Theater. Justin Davis Reforms the Jazz Ensemble as the Bigger Band.
The Symphony hosts its second convention, known as GAME Expo. This convention was attended by 210 people and comprised of artists, musicians, and academics. This convention continued annually through 2016.
The Symphony hosts a day-long convention dedicated to music performance, tabletop and console tournaments, and a video game trivia panel. Tomo Club, Tantalus, and Jazz Ensemble perform for the first time at this convention.
The Orchestra members decide to form other small ensembles, which adds to the diversity of the music played, what genre music is arranged in, and the appeal for new composers to try their hand at arranging. The Symphony continues to expand due to the new allure of small ensembles.
A small ensemble plays several gigs for The Underground, Nevada Humanities, and MENSA, which furthered the tradition of small ensembles as part of the RVGS. The Orchestra, conducted by Sym, performed the Aria De Mezzo Carraterre from Final Fantasy VI. The performance sold out with 250 attendees at the McKinley Arts and Culture Center on July 27th.
First songs include Animal Crossing and Final Fantasy VI. Sym and Kevin are both big fans of Super Nintendo era Squaresoft RPGs and the music from these videogames populate the first rehearsals.
The Reno Video Game Symphony is born.